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How to connect a signal in GDScript - Godot 4

Published: May 1, 2024

Last updated: June 4, 2024

  • Code snippet
  • Godot

Signal can be connected through the editor, but it's also useful to know how to connect signal in GDScript.

Here's how to do it:

signal example_signal

func _ready() -> void:
  example_signal.connect(_on_example_signal)

func _on_example_signal():
  print("Example signal has been emitted")

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